
Introduction
"I just wanted to say that I LOVE STRAIN!!!! ID Software needs to hire you guys, you could make them a lot of money!!... I used to think only software companies could do something like this, but ADA just proved me wrong! Rock on!! " -- Marc Zienkiewicz
"THIS IS THE BEST TC SINCE THAT ALIENS TC BACK IN '94! IT KICKS!" -- James Johnson (LordHaHa)
"I Congratulate you for ... STRAIN. I love it. The levels are masterfully designed ... I'm challenged by the enemies in every level, but not to the point where i was frustrated at losing. I must say i like STRAIN far better than DOOM II and Final DOOM"
"Even though i think the ending was rather, ummm, unique, STRAIN was the most fun i've had playing DOOM, ever. I'm not BSing you, i really do love it. It was just like (or even better than) the first time i played DOOM, and that is not an easy thing to accomplish." -- The SuperFly
"Damn STRAIN is awesome, is it just me or are <secret enemy info censored here>" -- Josh Ray
"Strain is the most fun I've
had in a first person shooter. Period"
"STRAIN is in a league of its
own."
"STRAIN ... is something I would
have bought."
"[It] could be sold as a game,
yet it's available for free over the internet! - I have to keep on reminding
myself of that one fact" -- Keith Jung
"...I would like to say how incredible STRAIN is. Just finished it today,and the new creatures were fantastic. It's worth the wait when you get an end result like this. --Mike
"Thanks for letting me know about
STRAIN's release. I downloaded it immediately, then ZMODEMed it to my co-op
DOOM buddy, and we spent the next five hours playing through the first
8 levels using our SVD modems. It was INCREDIBLE. We loved the detailed
architectures, magnificent textures, <secret enemy info censored here>
and evil marines, and flawless co-op design. If the next 24 levels are
as good, STRAIN blows away every other TC and megawad we've seen."
"I'll let you know more about
what we thought of STRAIN when we're done playing it, but I thought you
might like some early feedback. Thanks to all of ADA for the incredible
amount of work you've put into this project. Bravo!" -- Blake Wilfong