Prepare for the grand adventure to
become ruler of the kingdom
Site last
updated 5/15/2011
Official Public Beta Release with Complete Rule Book
(Version 0.9.7)
Welcome to the Official "To
Be
King" web site. Enjoy your visit!
Official Forum
Game Features & Screenshots
Art Gallery (Updated - 5/15/11)
Downloads
Development Journal
Forum
Submit Artwork for Future Versions
(Updated - 5/15/11)
What
is "To Be King"?
"To
Be King" is a game I've been developing, on and off, for over 15 years
- up until now, as a board game. I've been playing /
designing games for close to
40 years and I've always enjoyed the fantasy role-playing format.
In fact, I was a Dungeon Master for AD&D for
well over 10 years. With the advent of new
technology (in particular the Vassal Engine),
I've
now been able to develop it into an Internet based multi-player
strategy/adventure role-playing game.
This online Vassal version of the
game has been in development since July, 2007. It is now being released
publicly as a beta version. This beta version is missing a lot of
automation that I would like to have but at the time of its release, my
knowledge of manipulating the Vassal engine was limited. My knowledge
of the Vassal engine has improved greatly and future versions will be
much easier to use. It's also missing a good deal of
artwork.
Inspired
by games like Dungeons & Dragons, Wizards, Talisman and Avalon
Hill/SSI strategy games, I've developed a game that has the
role-playing fantasy adventure characteristics of D&D and the
cutthroat strategy & tactics characteristics of a war game as
players battle against each other to become ruler of the kingdom.
The game can be played with from
2 to 8 players. Each player develops a character with a multitude of
attributes, abilities, and traits and each will go on a quest to find a
specific object. Once found they return the Object which gains them the
ability
to advance towards the Great Throne. The last player to sit upon the
throne when all other players die, wins. While players are busy with
their quest, they also must develop armies and conduct warfare to block
their rivals from making it to the throne while trying to keep an open
path for themselves. Players will need to effectively juggle resources,
finances, territorial control, independent personnel, and warfare,
while
trying to keep themselves alive amid a bunch of other hostile players
and over 1000 possible random events ranging from adverse weather
conditions to some kick ass creatures.
This game is best played online as a group using voice communication
(Ventrilo, TeamSpeak, Skype, etc.). Much like the grand campaigns that
can be
found in AD&D, this game is intended to be played over several game
sessions with the overall campaign running roughly 10 hours per player.
It's a complex game requiring a lot of thought, strategic planning, and
making the most of the opportunities that present themselves. Even
the world is built from scratch prior to game play making each game
completely different. See the Game Features &
Screenshots page for
more info and game highlights.
Speaking of art, the game is currently missing many pieces of art and
could use your help. Check out our Art
Gallery of contributing artists
and find out how to submit your own art.
You may want to drop by the forums
to ask questions, report problems,
read announcements, advertise scheduled games, or just chat and become
an active part of the "To Be King" community.
The
best feature of the game is that it is free!. No trial versions,
no crippled software, no nag screens, no
registration requirements, no anything. It is truly 100% free!
Drop by the Download page for your copy.
TBK will continue to be improved, expanded, and automated. Check out
the Development
Journal to see what's in
store for
future versions.
Thanx for dropping by and I hope you like the game. Feel free to contact
me
via E-mail and you may be able to find me on Skype as
dr_nostromo.
©2008 - Rich Johnston. All
original art used by permission. All
rights reserved.
Dr Nostromo's Home Page