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The current version of "To Be King" is in need of more than 300 pieces of art before it's non-beta 1.0 release. If you'd like to help, send us some art. The following is a FAQ's on exactly how to do that.

What kind of art is needed?


Mostly card art (150 x 150) and a few character races need to be done (375 x 375). If you have the game, the cards and character races will have the need for art stamped right on it. They look like this:

         

Reading the card or race description will give you a good idea of what the art piece should look like. See something you like, do some art for it. There is also a full list of what needs to be done below.

What quality are you looking for?

I'm not very picky. My main concern is to get the game complete. If it's a reasonable depiction of what's needed, I'll use it. It must be in color.

What do I get for submitting art?

Your art will be featured on the Art Gallery page with whatever links you wish to include. You will also be listed in the game credits as a contributor.

So, I'm not going to get any money, right?

No. This is a free project.

Do I retain the rights to my art?

Absolutely! You will continue to own your art. It will be considered "Used by permission" and your name will be stamped on every piece. You may use it anywhere else you like and you may have it removed from the game at anytime.

What do I have to do to submit art?

Just pick a card or character race that suits your fancy, make some art for it, and send it to me. That's it.

If I see something I like, can I reserve it to insure no one else beats me to it?

Only if you're a contributing artist.

How do I get "contributing artist" status?

Simply send in some art. Over the past year in the development on this game, I've had several individuals offer to produce art ...many of which reserved several pieces. Only about 1 in 4 actually produced anything. Many others simply disappeared and I never heard from them again. It's unfortunate but that's the reality of life on the Internet. If you send me something, it shows me that you are serious about doing artwork for the game and you will then be considered a "contributing artist". Then you can reserve specific pieces of art.

There's also a section set up in the TBK Forum where contributing artists can showcase any of their art and include any links they like.

Any particular rules for reserving art?

You may reserve 2 game items to do art for and the reservation will be good for 2 weeks. After that, the item will be made available to the public. If something comes up that delays you (I know how real life can get in the way), then let me know and we'll work something out. My main concern here is people reserving art for a particular item and then never producing. I really would like to have a complete game done within a reasonable amount of time and that's not going to happen if half the art is locked up in reservations by people who aren't going to finish them.

What graphics format do you prefer?

Doesn't matter really. I have the tools to convert any graphics format and your art can be easily fitted into templates that are set up for creating cards, character race tokens and player sheet graphics.  As mentioned above, card art is 150 x 150 and character race art is 375 x 375. You can send in graphics that are much larger than that. Just keep in mind that a lot of detail may be lost when it's shrunk down to it's final size. As far as character race art, if you examine the samples above, you'll note that the art for the player sheet graphic is circular and the race tokens have buttons along 3 sides. So, you may want to keep your art subjects centered as you may lose details around the edges. Card art has a shield in the upper left corner which may cover details, as well.

What if the artwork doesn't match what you had in mind?

Doesn't matter. It's much easier to change the description of a card or race to match a graphic than vice versa. If you send in a totally original piece of art that isn't based on a specific game piece, I can work that in, as well. In other words, be as imaginative as you like. I'm flexible.

Where's the list of art that needs to be done?

Here you go:

Character Race Art (5 royalty points each)

Cantrain - Male
Cantrain - Female
     Cantrains are closely related to humans but with powerful minds making them the most intelligent of all the races. They find things easily and solve problems quickly making them experts at living by their wits. Having enough magical knowledge to always know at least one spell and be able to attack psionically is a bonus, as well. Cantrains start as Good but they can be converted to Neutral. You'll never find an Evil one, though. They're much too smart to be attracted to that level of greed.
   
Dwarf - Male
Dwarf - Female
     Short and stocky but amazingly agile and swift, Dwarves are most comfortable in mountainous areas and are known for their majestic cavernous cities. They have limited magic abilities but they are capable of knowing a wide range of special abilities. Dwarves have been known to follow any alignment and may be converted to any other alignment.
   
Elf - Male
Elf - Female
     Very lean and agile with sharp chiseled features and pointed ears, Elves are natural foresters and have built glorious tree settlements. They're not particularly social or strong but they make up for it in their powerful skills, speed and magic abilities - which includes always knowing a spell and the ability to attack psionically. Elves have been known to follow any alignment and may be converted to any other alignment.
   
Fairy - Male
     Faries are small creatures with limited flying abilities allowing them to go head to head with other flying creatures and to travel short distances. They will strongly avoid physical combat as they are do not possess great power. However, they are very fast and their amazing psychic knowledge gives them extraordinary magical abilities, which includes always knowing at least 2 spells, being able to carry a multitude of arcane items, and launching formidable psionic attacks. Fairies are always Good and cannot be converted.

Feron - Female
     Ferons are a race of hybrid man/cat with a variety of colors and designs. Generally loners who are socially indifferent, extremely skillful and stealthy, very good at finding things, and master thieves giving new meaning to the term "cat burglar". Ferons start as Neutral but can be converted to any other alignment.

Halfling - Male
Halfling - Female
     Appearing as miniature humans, Halflings aren't very strong but they are incredibly swift and crafty enabling them to surprise or avoid their enemies with ease, solve problems, and find things with little trouble. They also have a fair amount of magical talent. Halflings start as Good but may be converted to any other alignment.
   
Hobgoblin - Male
Hobgoblin - Female
     A savage warrior race that loves battle, Hobgoblins take great glee in torture and bloodshed, and generally enjoy bullying their enemies. Although somewhat smarter than Orcs, they really don't have any strong attributes except their power and intimidation - which are both pretty intense. Hobgoblins are Evil and they'll never be anything else.
   
Human - Male
Human - Female
     Humans have no special abilities based on their race but they easily master any special ability they set their mind to. For this reason, they have a full range of special abilities available to them.  Humans can be fighters or magic users based on their attributes of which no particular one stands out above the others. Humans are known to follow any alignment and may become any other alignment.

Krimin - Female
     Quite often passing for human, the Krimin are actually an extremely spiritual race that worships Gods and have a natural tendency to rid the world of unnatural beings - especially the undead, which inspires a savage destructive rage within them. Skillful, sociable and very psychic, they always know at least one spell and can attack psionically. Krimin start as Good but can be converted to any other alignment.

Orc - Female
     Don't let the Orc's small size fool you, these dudes are lean, mean, fighting machines who are very strong and very fast. They also like to enslave others and have them do their dirty work. Good thing for them because they lack the intelligence for strong skills and magic abilities and their not very well liked. Orcs start as Evil but they can be converted to Neutral. The chance of an Orc becoming Good, though, is pretty laughable. Ain't gonna happen.
   
Rilla - Male
Rilla - Female
     Rillas are closely related to humans, except shorter and stockier with a larger head. They tend to avoid confrontation and magic of any kind by exerting their amazing strength in social abilities allowing them to talk others into just about anything. They easily attract companions and are well suited as merchants, bankers and con-men. Rillas start as Neutral but have never been known to care much about alignment and can be easily converted ...especially if it means making a deal.
   
Shadwerl - Male
Shadwerl - Female
     A nearly isolated and very reclusive race, Shadwerls have become experts at surviving in the wild ...almost to the point of being wild animals. But there's nothing wild about their intelligence. Incredibly smart and fast, they can strike from the shadows and disappear in the blink of an eye. Solving puzzles and finding things present little problem for the Shadwerl and they have a fair amount of magical ability as well. Alignment - any will do.
   
Troll - Male
Troll - Female
     It's clobberin' time! Extremely huge and grotesque, Trolls are loners specializing in only one thing ...kicking butt! Massively powerful but equally as stupid, they have no magic abilities and can barely contain their composure when in the cities. Their size, strength and speed allows them to travel in mountains that others wouldn't even attempt. Trolls are Neutral and can never be anything else because they simply don't understand the concept.

Card Art (2 royalty points each)

Companions - These are beings that may become part of a player's party

Alchemist - Can change stuff into gold
Ancient Dwarf - Very old dwarf who knows the secrets of the Catacombs
Bodyguard - Will help protect the character and other Independents in physical combat
Escaped Prisoner - Will help party for free - pick locks and improves stealth
Evocator - Master spell caster
Fickle Man - Will add a point to any attribute but will quickly join any other party that passes by
Field Hunter - Increases Stealth in Flatlands and Hills
Lugan-Baltz - Non-human of incredible speed and dexterity
Kooganrip - Lizard being improves stealth and travel in Wetlands
Mimic - A creature that can mimic anything (doppleganger)
Morph Wizard - Wizards who can morph into a protective shell
Mountain Guide - Dwarf Improves stealth and travel in Mountains
Old Barbarian - Trains on how to effectively use power
Parrot - Helps player in combat by distracting the enemy
Physician - Cures poison/disease and improves healing
Psychic Defender - Will help protect the character and other Independents in psionic combat
Priestess - Woman of great psychic knowledge
Puzzle Master - Very smart and skillful individual
Sharpshooter - Expert archer
Spatial Monk - Monk who can alter time and space
Trained Monkey - Monkey will steal things for you
Valet - Will help carry stuff, dicker with merchants and run errands
Wood Nymph - Improves stealth and travel in Forests

Beasts - Creature sub-type of generally low to animal intelligence beings

Level A Beasts


Angry Goat - Angry and territorial goat
Beyowl - 5' long mutant bear. Very savage
Bobcat - Typical bobcat, cougar, etc
Giant Centipede - 4' centipede - poison
Hungry Hyena - Really, really hungry
Mutant Rat - Monster rat big as a pit bull - disease
Mutt A1 - Insane Hybrid mutant. Can be anything you want.
Mutt A2 - Insane Hybrid mutant. Can be anything you want.
Ostrich - Pissed off ostrich
Raven - Typical raven. You've invaded it's territory
Sub-Ogre - May be an Ogre / Rat hybrid
Tamarta - Basically a manta ray that flies with a needle pointed tail
Vulto - Large levitating blob with insectile eyes and a whip-like tail that can deliver an electric shock

Level B Beasts

Belcher Toad - 2' toad that spits acid
Carpet Throg - Lies like a carpet and matches it's surroundings. Uses razor sharp appendages when it fights
Constrictor - 12' to 18' snake that suffocates its victims
Fireworm - 5' worm with intense body heat that burns
Giant Porcupine - 3' long porcupine
Giant Wasp - 1' in length - poison
Killer Weasel - Large, aggressive weasel
Maxim - Similar to a half-sized ox. Charges and is very aggressive
Mutt B1 - Insane Hybrid mutant. Can be anything you want.
Mutt B2 - Insane Hybrid mutant. Can be anything you want.
Psinoid - Looks like a mass of mold or moss. Will form appendages for striking
Pygoru - Similar to praying mantis, 2' long, clamping pincers and a nasty bite
Rabid Wolf - Lots of frothing of the mouth here - disease
Reptalard - Feline predator with up to 4 snakes extending from its neck
Thorn Spitter - Large mobile bush creature that throws thorns
Tunnel Worm - 3' to 6' worm with rotary mouth and drill like teeth for tunneling. Stinger tail - poison

Level C Beasts

Amoeba Thing - Large mass of individual organisms that can change shapes
Digusfod - 4' long spider-like being with pincers and a bite
Giant Dragonfly - 3' long with a nasty bite
Grizzly Bear - Full grown grizzly
Lion - Your typical ferocious lion
Mean Gorilla - Ill-tempered gorilla
Mutt C1 - Insane Hybrid mutant. Can be anything you want.
Mutt C2 - Insane Hybrid mutant. Can be anything you want.
Parachute Spider - 2' to 3' spider that throws a web net on its victims
Quelchoc - Mutant dog with 3 extra arms extending from its back
Shambler - Large moss mass that looks humanoid - poison
Wild Boar - Very aggressive. Likes to charge


Level D Beasts

Giant Snapping Turtle - 6' long snapping turtle
Monichasaurus - 20' tall dinosaur
Mutt D1 - Insane Hybrid mutant. Can be anything you want.
Mutt D2 - Insane Hybrid mutant. Can be anything you want.
Pawser - Large black panther that confuses its victims by making illusions of itself
Sickle Spider - 6' spider with long sickle blade like appendages

Level E Beasts

Giant Lizard - Twice the size of a Komodo dragon
Hell Hound - Mutant war dog 3 times the size of a wolf
Mutt E - Insane Hybrid mutant. Can be anything you want

Level F Beasts

Oliphaunt - Massive war elephant
Mutt F - Insane Hybrid mutant. Can be anything you want

Palace Guard Beasts

Giant Badger - 6' long badger
Mantical - Giant mutant praying mantis
Palace Dog - Big guard dog
Quorn - Huge mutant toad can swallow a man whole
Young T. Rex - 12' tall dinosaur

Waterway Beasts

Sea Serpent - Big eel like sea serpent

Enemies - Creature sub-type of semi-intelligent to genius who want to kill you

Level A Enemies

Arkorak - A flying minor demon with sharp claws
Darvin - Similar to halflings with a large snout
Flesh Hawk - Large hawk with a taste for gems and flesh
Goblin - Short, mean, fierce and intensely ugly
Kobold - Short reptilian fighters
Minor Illithid - Tentacle headed humanoids
Norker - Pale cave dwellers, similar to hobgoblins, with a club
Rusala - Beautiful charmer with an enchanting smile. Attracts and attacks

Level B Enemies

Boggoblin - Larger and hairier cousin to the goblin. Likes swamps
Dream Weaver - Human that can induce sleep
Dretch - Minor demons. Sluggish looking but very fast. They can create clouds of darkness
Fireman - Humanoid whose face is engulfed in flames and throws fireballs
Harpy - Vulture/human hybrid. Loves torture and will carry the player away.
Klud - Bear/dog like beast with big eyes (infrared vision)
Neo-Elf - Extremely fast, 2' tall cousin to elves
Ogre - Your typical ill-mannered ogre
Old Soldier - Old, battle-worn soldier with a weapon
Outlaws - Up to 5 bandits that'll rip you off
Plasmoid - Large mass of protoplasm that can shape itself
Psyche Thieves - Up to 5 beings that'll rip you off using psionic combat
Robber - Typical thief that will try to steal your money. Will probably have money of his own
Trode - Resembling a small dragon that attacks with electric bolts

Level C Enemies

Berserker - Insanely fierce human with 2 weapons
Caveskorm - Man-sized being that lives in caves
Chaos Warrior - An insane, cursed warrior that can only be killed by an arcane weapon
Cranling - Levitating glob with a mass of tentacles and a 3-part beak - paralyze
Dnjinni - spell casting genie that wants your loot
Flind - Larger cousins to Gnolls
Gnoll - Looks like a humanoid hyena
Grimit - Resembles a 4' long hedgehog
Hissumack - A reptilian thief
Invisijo - An invisible creature ...something like "Predator"
Lasher Toad - 3' long aggressive and intelligent toad. Attacks with a razor sharp tongue
Minotaur - 8' tall beast with the head of a bull
Otyugh - Disgusting, filthy being with 3 tentacles - disease
Psionic Shaman - Human psionic fighter
Threker - Cave dwelling reptilian creature - disease
Yukin - Snake beast often mistaken for a dragon
Zinarc - Flesh and bone creature that looks like a tree

Level D Enemies

Achaierai - Bizarre 15' tall flightless bird with 4 legs
Banshee - A lessor demon with small wings
Battle Lord - Fighting Warrior
Fog Giant - Large giant that's always surrounded by fog
Griffin - Flying hybrid hawk/lion
Litzura - Resembles a thin female corpse
Marnatroll - Smaller but violent cousin of the troll
Mind Crippler - Psionic attacking illusion
Psiklops - An arcane being that will prevent a player from using their spells
Puffball - Large fungal ball that rolls and emits spore clouds
Slime Brute - A psychic slime being that can shape itself into anything
Wereape - A man that's turned into an ape

Level E Enemies

Golem - An elemental planes giant mostly made of stone
Hippogriff - Larger and more aggressive cousin to the Griffin
Krikerun - A grotesque walking spine with visible brain
Redemantor - Large, aggressive, fast and intelligent feline
Stone Giant - Large giant, looks like stone. Uses a club and throws boulders

Level F Enemies

Kreissens - Magical creature that will appear as anything
Tert - Intelligent wolf-like creature with a tail ending in a mace
Warrior Lord - An immortal lord of war

Palace Guard Enemies

Chief Guard - She's the head palace guard
Cowardly Guard - A guard who'd rather not be here
Gladiator - Well trained killer
Strong Man - Palace bouncer - mean and ugly

Waterway Enemies

Mutinous Companion - A companion that attacks the player out of fear
Pirates - Up to 4 pirates in party

Undead - Creature sub-type of beings that are not alive in the true sense of the word. Could be spiritual (ghost, spectre, etc) or physical (zombie, vampire, etc.)

Level A Undead

Ghost - Screaming ghost
Wandering Soul - Angry soul will attack anything in sight

Level B Undead

Flash Soul - A soul that crackles with electricity - blinding
Ghoul - Undead being that likes being around the dead - paralyze
Phantom Hound - Undead, savage guard dog
Spectre - Cross between a ghost and skeleton
Vampire - Typical blood sucker
Zombie 1 - Dead, rotting being that's hungry for flesh
Zombie 2 - Dead, rotting being that's hungry for flesh
Zombie 3 - Dead, rotting being that's hungry for flesh

Level C Undead

Ghast - Beast from another dimension. Wounds caused by the Ghast never heal
Reaper - A Warrior that resembles Death
Relic - An ancient relic brought to life …sort of
Scorpion Phantom - A spirit that's taken the appearance of a hybrid insect/animal/human. May have been a Mutt when it was living
Shadow Wolf - Ghost wolf possessed by a human spirit
Succubus - An evil spirit that can't be destroyed
Wraith - A very angry spirit

Level D Undead

Dark Knight - A dead knight on dead horse - both with full battle gear
Dead Cleric - This ghost of a cleric is the champion of good that wishes to destroy or convert all that is evil
Dead Light - Mass of small light beings that group together to create a fighting being
Death - Yes, it's him …complete with sickle
Evil King - This spiritual being is the king of evil that wishes to destroy or convert all that is good
Flame Mage - A mage who died by fire and can now only attack with fire
Ghost Soldier - Dead soldier that just keeps on fighting
Lost Magi - A confused spirit of a wizard carrying a staff
Phantom Wraith - A very large, fierce, and evil looking apparition
Revenant - An angry soul seeking vengeance
Skeletons - Up to 4 skeletons complete with battle gear
Skull Spirit - Floating skull apparition that wants your soul
Stone Statue - Stone statue that comes to life

Level E Undead

Black Paladin - The spirit of a warrior who is still fighting a war from over 200 years ago
Dragon Bones - Animated dragon skeleton
Fire Skeleton - A flaming skeleton with a large sword
Flesh Eater - Intelligent zombie
Grossot - Alien spirit that crossed over into this world instead of where it should have gone
Lich - Undead being that sucks the life force of others
Mist Wizard - Wizard's spirit that appears in mist
Spectral Fighter - Looks like a normal fighter but can fade in and out of vision
Tormented - Undead body screaming in unrelenting torment
Water Revenant - A wet and slimy soul seeking vengeance
Wraith Assassin - An angry spirit that's good at killing
Zycharan - Kills by probing the mind. Design it as some sort of undead alien

Level F Undead

Ah - Illusion of large head full of hate and anger, shooting rays of light. Actually a tiny creature that forms the illusion
Ghost Lord - Ghost of a warrior who's really angry
Lich Lord - This ancient undead being has been sucking the life force of others for a very long time
Lykan - An undead human that rules over other undead and has others with him
Mind Warrior - Could be an actual being or an illusion. Your guess
Night Horseman - Dark spirit on horseback. Appears almost as a shadow
Ruler of Bones - Skeleton that is considered the ruler of all other skeletons
Soul Keeper - An underworld soldier searching for souls
Spirit King - The king of all spirits
Zombie Warrior - A zombie who's body has been taken over by a war loving spirit

Palace Guard Undead

Ghost - Typical ghost
Lezon's Spirit - Lezon's spirit obsessively defends her palace
Spigo's Shadow - Spigo the wizard has created a shadow of himself to protect the palace
Stone Soldier - Animated stone soldier
Zombie Guard - A semi-mindless zombie with a responsibility - Oh, my!

Dragons - If you don't know what a dragon is, your in the wrong place. TBK dragons do not fly when in combat.

Level B Dragons

Basilisk - Minor dragon - sort of a cross between a lizard and a dragon
Young Stone Dragon - Dragon that looks like stone and hides well in rubble and rock piles

Level C Dragons

Bolt Dragon - Medium sized, cobalt dragon that radiates energy
Snake Dragon - Medium sized dragon that looks like a snake
Young Red Dragon - Baby red dragon

Level D Dragons

Armor Dragon - Large dragon with a hard knobby hide
Green Dragon - Large emerald colored dragon
Horned Dragon - Large multi-colored dragon with ram like horns
Red Dragon - Probably the Young Red Dragon's mom

Level E Dragons

Battle Dragon - Huge dragon bred for war …and loves it
Fire Dragon - Typical large fire-breathing dragon
Gnasher - Minor flightless dragon with monstrous teeth designed to rip, tear and mash in seconds
Hydra - A dragon with up to 4 heads, each on a long neck
Ice Dragon - Frost-breathing dragon that appears crystalline

Level F Dragons

Ancient One - Oldest known living dragon. Worshiped by some, feared by most
Cobra Dragon - Medium sized light blue dragon that flairs like a cobra - poison
Dragon King - Nearly 100' long, the grand daddy of all dragons
Gold Dragon - Monstrously large dragon with hide that looks like gold
Mature Red Dragon - Probably the Young Red Dragon's dad

Palace Guard Dragons

Calbu - Looks like a cross between a dragon and an armadillo with horns along it's back
Master Dragon - Big dragon

Waterway Dragons

Aqua Dragon - An dragon with gills that lives in the ocean

Masters - Creature sub-type that is highly intelligent, extremely powerful and they can attack both physically and psionically at the same time

Level B Masters

Froyaka - A being that's only seen as completely covered in leather armor. No one knows what one really looks like
Subberot - Small, very pale, subterranean humanoids with big eyes. Carries a weapon

Level C Masters

Collector - Deathlike being that collects dead bodies
Mystic Champion - Is it an angel of vengeance?
Oog - They look sort of like stupid cavemen but they're certainly not stupid

Level D Masters

Eloy - Beautiful nymph with sharp claws
Hatee - Pronounced HAW-TEE but most just call it HATE. Draw something that is the essence of hate
Mimic - Floats around invisibly but can mimic absolutely anything
Nicopus - Totally bizarre creature that likes shiny gems. Draw anything you want here

Level E Masters

Baal - A minor demon who wants to make a deal
Dark Elf - A very dark, powerful and evil elf
Griffin Rider - Powerful mage rides a huge griffin
Tiger Rider - Powerful woman rides a black and white tiger (or any two colors you want)
Tunzin - Strange creature that looks almost metallic

Level F Masters

Behemoth - A massive giant creature
Enchanting Siren - Beautiful siren that enchants and can fade in and out
Gorn - Very intelligent troll like creature with 2 battle axes
Satan - Needs no introduction

Palace Guard Masters

Gathyerk - A dweller of the astral plane
Zairgot - Strange creature that loves to kill and eat

Occurrences - These cards are just depict some sort of random event

Natural Occurrences

Karson's Spirit - The spirit of King Karson (previous ruler) grants everyone a wish
Merlin's Ghost - This ghost appears and all neutral players are granted a wish
Messiah's Spirit - This spirit appears and all good players are granted a wish

Personal Occurrences

Charitable Bandit - Bandit who steals from the rich and gives to the poor
Dybbuk - Being that grants wishes to evil players or converts them to evil
Evil Witch - Encounter varies from a wish to catatonic
Fighting Mind Dervishes - Mental dervishes invade your brain and constantly change your alignment
Genie - This Genie gives away spells
Libran - Being that grants wishes to neutral players or converts them to neutral
Marauders - A group of marauders steal you stuff and stash it elsewhere
Mystic Challenger - Being challenges you to a contest to either gain a wish or lose a point in an attribute
Psychotic Companion - One of your companions is psycho
Sachem - Slavemaster who takes your companions
Seraph - Being that grants wishes to good players or converts them to good
Thief - A guy who steals your money

Waterway Occurrences

Dark Sea Spirit - Dark sea creature that looks like a spirit
Neptune - The great Neptune himself
Poseidon - The great Poseidon himself
Sail Improvements - Design charts for better sails
Sea Nymph - Beautiful mermaid like sea nymph

Roamers - Beings that roam around the kingdom

Ambivalent Walker - Being that grants wishes to Neutral players
Corrosion Being - Will corrode armor and weapons
Dead Salesman - Grants wishes for high social
Eagle Ghost - Grants wishes to the swift
Evil Incarnate - Grants wishes to the evil
Fairy Goddess - Grants wishes to the good
Gorgon (Euryale) - One of the gorgon sister. May turn player to stone.
Gorgon (Medusa) - One of the gorgon sister. May turn player to stone.
Gorgon (Stheno) - One of the gorgon sister. May turn player to stone.
Hermit - Will sell you healing services and other things
Hill Giant - Will probably damage your party
Insane Man - Insane man may attack your party
Intellectual - Grants wishes to the skillful
Kingdom Guard - Group of soldiers who may arrest and detain player for a period of time
Leper - May become diseased and lose companions
Local Resident - Increases MP for one turn by giving excellent directions
Lone Magi - Will teleport your party on sight
Lost Brother - May have to return the brother to the Psychotic Man
Lost Child - Must return the child to the city
Medicine Man - Traveling healer - provides health services and goods
Mercenary - May be hired and sent out to kill your enemies by Physical combat
Mystic Deity - Will grant spells to those that can have them
Mystic Traveler - Will teleport your party within your current district
Peddler - Will sell a variety of goods
Phantom Warrior - Grants wishes to the powerful
Prince - Grants an extra turn
Princess - Grants an extra turn
Psionic Killer - May be hired and sent out to kill your enemies by Psionic combat
Psychic Fly - Sucks attribute points from players
Psychic Spirit - Grants wishes to the psychic
Raftsman - Will give you a ride across the Mariah Channel
Spell Writer - A writer of spells - he'll sell you one
Riddler - Solve its riddle, get two wishes
Weaponsmith - Will improve weapons and armor for a price
Zerox's Messenger - Will immediately teleport a very powerful and psychic player to Zerox 


See the art that others have done in our Art Gallery.

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©2008 - Rich Johnston. All original artwork is used by permission. All rights reserved.